Fix missing calls to UnregisterPlugin and add an assert in the PluginManager that ensures all plugins have been unregistered by the time the plugin manager is destroyed.
77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
//===-- SystemInitializerTest.cpp -------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "SystemInitializerTest.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Initialization/SystemInitializerCommon.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Utility/Timer.h"
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#include "llvm/Support/TargetSelect.h"
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#include <string>
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#define LLDB_PLUGIN(p) LLDB_PLUGIN_DECLARE(p)
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#include "Plugins/Plugins.def"
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using namespace lldb_private;
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SystemInitializerTest::SystemInitializerTest() : SystemInitializerCommon() {}
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SystemInitializerTest::~SystemInitializerTest() = default;
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llvm::Error SystemInitializerTest::Initialize() {
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if (auto e = SystemInitializerCommon::Initialize())
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return e;
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// Initialize LLVM and Clang
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llvm::InitializeAllTargets();
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llvm::InitializeAllAsmPrinters();
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llvm::InitializeAllTargetMCs();
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llvm::InitializeAllDisassemblers();
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#define LLDB_SCRIPT_PLUGIN(p)
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#define LLDB_PLUGIN(p) LLDB_PLUGIN_INITIALIZE(p);
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#include "Plugins/Plugins.def"
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// We ignored all the script interpreter earlier, so initialize
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// ScriptInterpreterNone explicitly.
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LLDB_PLUGIN_INITIALIZE(ScriptInterpreterNone);
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// Scan for any system or user LLDB plug-ins
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PluginManager::Initialize();
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// The process settings need to know about installed plug-ins, so the
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// Settings must be initialized AFTER PluginManager::Initialize is called.
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Debugger::SettingsInitialize();
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Debugger::Initialize(nullptr);
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return llvm::Error::success();
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}
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void SystemInitializerTest::Terminate() {
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Debugger::Terminate();
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Debugger::SettingsTerminate();
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// Terminate and unload and loaded system or user LLDB plug-ins
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PluginManager::Terminate();
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#define LLDB_SCRIPT_PLUGIN(p)
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#define LLDB_PLUGIN(p) LLDB_PLUGIN_TERMINATE(p);
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#include "Plugins/Plugins.def"
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// We ignored all the script interpreter earlier, so terminate
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// ScriptInterpreterNone explicitly.
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LLDB_PLUGIN_TERMINATE(ScriptInterpreterNone);
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// Now shutdown the common parts, in reverse order.
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SystemInitializerCommon::Terminate();
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}
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