Files
llvm-project/clang/lib/AST/ByteCode/InterpState.h
Timm Baeder 3fcf10ca3b [clang][bytecode] Reapply "Use tailcalls via [[clang::musttail]]" (#188419)
1) Disable tailcalls on powerpc and MSVC
2) Disable the `preserve_none` calling convention on aarch64 and i386.
For aarch64, it works but causes problems under asan:
https://github.com/llvm/llvm-project/issues/177519
2026-03-26 05:04:34 +01:00

206 lines
6.2 KiB
C++

//===--- InterpState.h - Interpreter state for the constexpr VM -*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Definition of the interpreter state and entry point.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_AST_INTERP_INTERPSTATE_H
#define LLVM_CLANG_AST_INTERP_INTERPSTATE_H
#include "Context.h"
#include "DynamicAllocator.h"
#include "Floating.h"
#include "Function.h"
#include "InterpFrame.h"
#include "InterpStack.h"
#include "State.h"
namespace clang {
namespace interp {
class Context;
class SourceMapper;
struct StdAllocatorCaller {
const Expr *Call = nullptr;
QualType AllocType;
explicit operator bool() { return Call; }
};
/// Interpreter context.
class InterpState final : public State, public SourceMapper {
public:
InterpState(const State &Parent, Program &P, InterpStack &Stk, Context &Ctx,
SourceMapper *M = nullptr);
InterpState(const State &Parent, Program &P, InterpStack &Stk, Context &Ctx,
const Function *Func);
~InterpState();
void cleanup();
InterpState(const InterpState &) = delete;
InterpState &operator=(const InterpState &) = delete;
bool diagnosing() const { return getEvalStatus().Diag != nullptr; }
// Stack frame accessors.
const Frame *getCurrentFrame() override;
unsigned getCallStackDepth() override {
return Current ? (Current->getDepth() + 1) : 1;
}
const Frame *getBottomFrame() const override { return &BottomFrame; }
bool stepsLeft() const override { return true; }
bool inConstantContext() const;
/// Deallocates a pointer.
void deallocate(Block *B);
/// Delegates source mapping to the mapper.
SourceInfo getSource(const Function *F, CodePtr PC) const override {
if (M)
return M->getSource(F, PC);
assert(F && "Function cannot be null");
return F->getSource(PC);
}
Context &getContext() const { return Ctx; }
void setEvalLocation(SourceLocation SL) { this->EvalLocation = SL; }
DynamicAllocator &getAllocator() {
if (!Alloc) {
Alloc = std::make_unique<DynamicAllocator>();
}
return *Alloc;
}
/// Diagnose any dynamic allocations that haven't been freed yet.
/// Will return \c false if there were any allocations to diagnose,
/// \c true otherwise.
bool maybeDiagnoseDanglingAllocations();
StdAllocatorCaller getStdAllocatorCaller(StringRef Name) const;
void *allocate(size_t Size, unsigned Align = 8) const {
if (!Allocator)
Allocator.emplace();
return Allocator->Allocate(Size, Align);
}
template <typename T> T *allocate(size_t Num = 1) const {
return static_cast<T *>(allocate(Num * sizeof(T), alignof(T)));
}
template <typename T> T allocAP(unsigned BitWidth) {
unsigned NumWords = APInt::getNumWords(BitWidth);
if (NumWords == 1)
return T(BitWidth);
uint64_t *Mem = (uint64_t *)this->allocate(NumWords * sizeof(uint64_t));
// std::memset(Mem, 0, NumWords * sizeof(uint64_t)); // Debug
return T(Mem, BitWidth);
}
Floating allocFloat(const llvm::fltSemantics &Sem) {
if (Floating::singleWord(Sem))
return Floating(llvm::APFloatBase::SemanticsToEnum(Sem));
unsigned NumWords =
APInt::getNumWords(llvm::APFloatBase::getSizeInBits(Sem));
uint64_t *Mem = (uint64_t *)this->allocate(NumWords * sizeof(uint64_t));
// std::memset(Mem, 0, NumWords * sizeof(uint64_t)); // Debug
return Floating(Mem, llvm::APFloatBase::SemanticsToEnum(Sem));
}
const CXXRecordDecl **allocMemberPointerPath(unsigned Length) {
return reinterpret_cast<const CXXRecordDecl **>(
this->allocate(Length * sizeof(CXXRecordDecl *)));
}
/// Note that a step has been executed. If there are no more steps remaining,
/// diagnoses and returns \c false.
bool noteStep(CodePtr OpPC);
private:
friend class EvaluationResult;
friend class InterpStateCCOverride;
/// Dead block chain.
DeadBlock *DeadBlocks = nullptr;
/// Reference to the offset-source mapping.
SourceMapper *M;
/// Allocator used for dynamic allocations performed via the program.
std::unique_ptr<DynamicAllocator> Alloc;
/// Allocator for everything else, e.g. floating-point values.
mutable std::optional<llvm::BumpPtrAllocator> Allocator;
public:
/// Reference to the module containing all bytecode.
Program &P;
/// Temporary stack.
InterpStack &Stk;
/// Interpreter Context.
Context &Ctx;
/// Bottom function frame.
InterpFrame BottomFrame;
/// The current frame.
InterpFrame *Current = nullptr;
/// Source location of the evaluating expression
SourceLocation EvalLocation;
/// Declaration we're initializing/evaluting, if any.
const VarDecl *EvaluatingDecl = nullptr;
/// Steps left during evaluation.
unsigned StepsLeft = 1;
/// Whether infinite evaluation steps have been requested. If this is false,
/// we use the StepsLeft value above.
const bool InfiniteSteps = false;
/// ID identifying this evaluation.
const unsigned EvalID;
/// Things needed to do speculative execution.
SmallVectorImpl<PartialDiagnosticAt> *PrevDiags = nullptr;
#ifndef NDEBUG
unsigned SpeculationDepth = 0;
#endif
unsigned DiagIgnoreDepth = 0;
std::optional<bool> ConstantContextOverride;
llvm::SmallVector<
std::pair<const Expr *, const LifetimeExtendedTemporaryDecl *>>
SeenGlobalTemporaries;
/// List of blocks we're currently running either constructors or destructors
/// for.
llvm::SmallVector<const Block *> InitializingBlocks;
};
class InterpStateCCOverride final {
public:
InterpStateCCOverride(InterpState &Ctx, bool Value)
: Ctx(Ctx), OldCC(Ctx.ConstantContextOverride) {
// We only override this if the new value is true.
Enabled = Value;
if (Enabled)
Ctx.ConstantContextOverride = Value;
}
~InterpStateCCOverride() {
if (Enabled)
Ctx.ConstantContextOverride = OldCC;
}
private:
bool Enabled;
InterpState &Ctx;
std::optional<bool> OldCC;
};
} // namespace interp
} // namespace clang
#endif