Previously, USRGeneration was implemented by clangIndex. However, that poses too broad library layering constraints on the ever growing set of users of a tiny component of it, USRGeneration. This PR splits that into a small library, called: clangUnifiedSymbolResolution Anyone needing USRGeneration could simply link against this without pulling in everything from clangIndex. --- Importantly, clangIndex linked against clangFrontend to define its FrontendAction, and use some ASTUnit APIs. Some users may want to use USRGeneration but NOT depend on clangFrontend. This new clangUnifiedSymbolResolution library would solve such circular dependencies. PS: There were quite a few cases where libraries could just link against clangUnifiedSymbolResolution without linking to clangIndex. I've simplified those cases in this PR, to keep link deps minimal.
94 lines
3.3 KiB
C++
94 lines
3.3 KiB
C++
//===--- ExpectedTypes.cpp ---------------------------------------*- C++-*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "ExpectedTypes.h"
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#include "clang/AST/ASTContext.h"
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#include "clang/AST/DeclTemplate.h"
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#include "clang/AST/Type.h"
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#include "clang/Sema/CodeCompleteConsumer.h"
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#include "clang/UnifiedSymbolResolution/USRGeneration.h"
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#include <optional>
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namespace clang {
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namespace clangd {
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namespace {
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static const Type *toEquivClass(ASTContext &Ctx, QualType T) {
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if (T.isNull() || T->isDependentType())
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return nullptr;
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// Drop references, we do not handle reference inits properly anyway.
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T = T.getCanonicalType().getNonReferenceType();
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// Numeric types are the simplest case.
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if (T->isBooleanType())
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return Ctx.BoolTy.getTypePtr();
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if (T->isIntegerType() && !T->isEnumeralType())
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return Ctx.IntTy.getTypePtr(); // All integers are equivalent.
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if (T->isFloatingType() && !T->isComplexType())
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return Ctx.FloatTy.getTypePtr(); // All floats are equivalent.
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// Do some simple transformations.
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if (T->isArrayType()) // Decay arrays to pointers.
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return Ctx.getPointerType(QualType(T->getArrayElementTypeNoTypeQual(), 0))
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.getTypePtr();
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// Drop the qualifiers and return the resulting type.
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// FIXME: also drop qualifiers from pointer types, e.g. 'const T* => T*'
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return T.getTypePtr();
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}
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static std::optional<QualType> typeOfCompletion(const CodeCompletionResult &R) {
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const NamedDecl *D = R.Declaration;
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// Templates do not have a type on their own, look at the templated decl.
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if (auto *Template = dyn_cast_or_null<TemplateDecl>(D))
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D = Template->getTemplatedDecl();
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auto *VD = dyn_cast_or_null<ValueDecl>(D);
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if (!VD)
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return std::nullopt; // We handle only variables and functions below.
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auto T = VD->getType();
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if (T.isNull())
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return std::nullopt;
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if (auto *FuncT = T->getAs<FunctionType>()) {
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// Functions are a special case. They are completed as 'foo()' and we want
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// to match their return type rather than the function type itself.
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// FIXME(ibiryukov): in some cases, we might want to avoid completing `()`
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// after the function name, e.g. `std::cout << std::endl`.
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return FuncT->getReturnType();
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}
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return T;
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}
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} // namespace
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std::optional<OpaqueType> OpaqueType::encode(ASTContext &Ctx, QualType T) {
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if (T.isNull())
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return std::nullopt;
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const Type *C = toEquivClass(Ctx, T);
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if (!C)
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return std::nullopt;
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llvm::SmallString<128> Encoded;
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if (index::generateUSRForType(QualType(C, 0), Ctx, Encoded))
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return std::nullopt;
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return OpaqueType(std::string(Encoded));
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}
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OpaqueType::OpaqueType(std::string Data) : Data(std::move(Data)) {}
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std::optional<OpaqueType> OpaqueType::fromType(ASTContext &Ctx, QualType Type) {
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return encode(Ctx, Type);
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}
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std::optional<OpaqueType>
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OpaqueType::fromCompletionResult(ASTContext &Ctx,
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const CodeCompletionResult &R) {
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auto T = typeOfCompletion(R);
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if (!T)
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return std::nullopt;
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return encode(Ctx, *T);
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}
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} // namespace clangd
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} // namespace clang
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