//===-- CFG.cpp - BasicBlock analysis --------------------------------------==// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This family of functions performs analyses on basic blocks, and instructions // contained within basic blocks. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/CFG.h" #include "llvm/Analysis/CycleAnalysis.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/Support/CommandLine.h" using namespace llvm; // The max number of basic blocks explored during reachability analysis between // two basic blocks. This is kept reasonably small to limit compile time when // repeatedly used by clients of this analysis (such as captureTracking). static cl::opt DefaultMaxBBsToExplore( "dom-tree-reachability-max-bbs-to-explore", cl::Hidden, cl::desc("Max number of BBs to explore for reachability analysis"), cl::init(32)); /// FindFunctionBackedges - Analyze the specified function to find all of the /// loop backedges in the function and return them. This is a relatively cheap /// (compared to computing dominators and loop info) analysis. /// /// The output is added to Result, as pairs of edge info. void llvm::FindFunctionBackedges(const Function &F, SmallVectorImpl > &Result) { const BasicBlock *BB = &F.getEntryBlock(); // In the DFS traversal, we maintain three states: unvisited, visited in the // past, and visited and currently in the DFS stack. If we have an edge to a // block in the stack, we have found a backedge. enum VisitState : uint8_t { Unvisited = 0, Visited = 1, InStack = 2 }; SmallVector BlockState(F.getMaxBlockNumber(), Unvisited); struct StackEntry { const BasicBlock *BB; const_succ_iterator SuccIt; const_succ_iterator SuccEnd; StackEntry(const BasicBlock *BB) : BB(BB), SuccIt(nullptr), SuccEnd(nullptr) { auto Succs = successors(BB); SuccIt = Succs.begin(); SuccEnd = Succs.end(); } }; SmallVector VisitStack; BlockState[BB->getNumber()] = InStack; VisitStack.emplace_back(BB); do { StackEntry &Top = VisitStack.back(); bool FoundNew = false; while (Top.SuccIt != Top.SuccEnd) { BB = *Top.SuccIt++; if (BlockState[BB->getNumber()] == Unvisited) { // Unvisited successor => go down one level. BlockState[BB->getNumber()] = InStack; VisitStack.emplace_back(BB); FoundNew = true; break; } // Successor in VisitStack => backedge. if (BlockState[BB->getNumber()] == InStack) Result.emplace_back(Top.BB, BB); } // Go up one level. if (!FoundNew) { BlockState[Top.BB->getNumber()] = Visited; VisitStack.pop_back(); } } while (!VisitStack.empty()); } /// GetSuccessorNumber - Search for the specified successor of basic block BB /// and return its position in the terminator instruction's list of /// successors. It is an error to call this with a block that is not a /// successor. unsigned llvm::GetSuccessorNumber(const BasicBlock *BB, const BasicBlock *Succ) { const Instruction *Term = BB->getTerminator(); #ifndef NDEBUG unsigned e = Term->getNumSuccessors(); #endif for (unsigned i = 0; ; ++i) { assert(i != e && "Didn't find edge?"); if (Term->getSuccessor(i) == Succ) return i; } } /// isCriticalEdge - Return true if the specified edge is a critical edge. /// Critical edges are edges from a block with multiple successors to a block /// with multiple predecessors. bool llvm::isCriticalEdge(const Instruction *TI, unsigned SuccNum, bool AllowIdenticalEdges) { assert(SuccNum < TI->getNumSuccessors() && "Illegal edge specification!"); return isCriticalEdge(TI, TI->getSuccessor(SuccNum), AllowIdenticalEdges); } bool llvm::isCriticalEdge(const Instruction *TI, const BasicBlock *Dest, bool AllowIdenticalEdges) { assert(TI->isTerminator() && "Must be a terminator to have successors!"); if (TI->getNumSuccessors() == 1) return false; assert(is_contained(predecessors(Dest), TI->getParent()) && "No edge between TI's block and Dest."); const_pred_iterator I = pred_begin(Dest), E = pred_end(Dest); // If there is more than one predecessor, this is a critical edge... assert(I != E && "No preds, but we have an edge to the block?"); const BasicBlock *FirstPred = *I; ++I; // Skip one edge due to the incoming arc from TI. if (!AllowIdenticalEdges) return I != E; // If AllowIdenticalEdges is true, then we allow this edge to be considered // non-critical iff all preds come from TI's block. for (; I != E; ++I) if (*I != FirstPred) return true; return false; } // LoopInfo contains a mapping from basic block to the innermost loop. Find // the outermost loop in the loop nest that contains BB. static const Loop *getOutermostLoop(const LoopInfo *LI, const BasicBlock *BB) { const Loop *L = LI->getLoopFor(BB); return L ? L->getOutermostLoop() : nullptr; } template static bool isReachableImpl(SmallVectorImpl &Worklist, const StopSetT &StopSet, const SmallPtrSetImpl *ExclusionSet, const DominatorTree *DT, const LoopInfo *LI, const CycleInfo *CI) { // If both LI and CI are passed, use CI, which gives us more information. if (CI) LI = nullptr; // When a stop block is unreachable, it's dominated from everywhere, // regardless of whether there's a path between the two blocks. if (DT) { for (auto *BB : StopSet) { if (!DT->isReachableFromEntry(BB)) { DT = nullptr; break; } } } // We can't skip directly from a block that dominates the stop block if the // exclusion block is potentially in between. if (ExclusionSet && !ExclusionSet->empty()) DT = nullptr; // Normally any block in a loop is reachable from any other block in a loop, // however excluded blocks might partition the body of a loop to make that // untrue. SmallPtrSet LoopsWithHoles; if (LI && ExclusionSet) { for (auto *BB : *ExclusionSet) { if (const Loop *L = getOutermostLoop(LI, BB)) LoopsWithHoles.insert(L); } } SmallPtrSet CyclesWithHoles; if (CI && ExclusionSet) { for (auto *BB : *ExclusionSet) { if (const Cycle *C = CI->getTopLevelParentCycle(BB)) CyclesWithHoles.insert(C); } } SmallPtrSet StopLoops; if (LI) { for (auto *StopSetBB : StopSet) { if (const Loop *L = getOutermostLoop(LI, StopSetBB)) StopLoops.insert(L); } } SmallPtrSet StopCycles; if (CI) { for (auto *StopSetBB : StopSet) { if (const Cycle *C = CI->getTopLevelParentCycle(StopSetBB)) StopCycles.insert(C); } } unsigned Limit = DefaultMaxBBsToExplore; SmallPtrSet Visited; do { BasicBlock *BB = Worklist.pop_back_val(); if (!Visited.insert(BB).second) continue; if (StopSet.contains(BB)) return true; if (ExclusionSet && ExclusionSet->count(BB)) continue; if (DT) { if (llvm::any_of(StopSet, [&](const BasicBlock *StopBB) { return DT->dominates(BB, StopBB); })) return true; } const Loop *OuterL = nullptr; if (LI) { OuterL = getOutermostLoop(LI, BB); // If we're in a loop with a hole, not all blocks in the loop are // reachable from all other blocks. That implies we can't simply jump to // the loop's exit blocks, as that exit might need to pass through an // excluded block. Clear Outer so we process BB's successors. if (LoopsWithHoles.count(OuterL)) OuterL = nullptr; else if (StopLoops.contains(OuterL)) return true; } const Cycle *OuterC = nullptr; if (CI) { OuterC = CI->getTopLevelParentCycle(BB); if (OuterC) { if (CyclesWithHoles.count(OuterC)) OuterC = nullptr; else if (StopCycles.contains(OuterC)) return true; } else { // If BB is not part of a cycle, then it can't reach any block that // dominates it. An exception is if the block is unreachable, as all // reachable blocks dominate an unreachable block. if (DT && DT->isReachableFromEntry(BB) && llvm::all_of(StopSet, [&](const BasicBlock *StopBB) { return DT->dominates(StopBB, BB); })) continue; } } if (!--Limit) { // We haven't been able to prove it one way or the other. Conservatively // answer true -- that there is potentially a path. return true; } if (OuterL) { // All blocks in a single loop are reachable from all other blocks. From // any of these blocks, we can skip directly to the exits of the loop, // ignoring any other blocks inside the loop body. OuterL->getExitBlocks(Worklist); } else if (OuterC) { OuterC->getExitBlocks(Worklist); } else { Worklist.append(succ_begin(BB), succ_end(BB)); } } while (!Worklist.empty()); // We have exhausted all possible paths and are certain that 'To' can not be // reached from 'From'. return false; } template class SingleEntrySet { public: using const_iterator = const T *; SingleEntrySet(T Elem) : Elem(Elem) {} bool contains(T Other) const { return Elem == Other; } const_iterator begin() const { return &Elem; } const_iterator end() const { return &Elem + 1; } private: T Elem; }; bool llvm::isPotentiallyReachableFromMany( SmallVectorImpl &Worklist, const BasicBlock *StopBB, const SmallPtrSetImpl *ExclusionSet, const DominatorTree *DT, const LoopInfo *LI, const CycleInfo *CI) { return isReachableImpl>( Worklist, SingleEntrySet(StopBB), ExclusionSet, DT, LI, CI); } bool llvm::isManyPotentiallyReachableFromMany( SmallVectorImpl &Worklist, const SmallPtrSetImpl &StopSet, const SmallPtrSetImpl *ExclusionSet, const DominatorTree *DT, const LoopInfo *LI, const CycleInfo *CI) { return isReachableImpl>( Worklist, StopSet, ExclusionSet, DT, LI, CI); } bool llvm::isPotentiallyReachable( const BasicBlock *A, const BasicBlock *B, const SmallPtrSetImpl *ExclusionSet, const DominatorTree *DT, const LoopInfo *LI, const CycleInfo *CI) { assert(A->getParent() == B->getParent() && "This analysis is function-local!"); if (DT) { if (DT->isReachableFromEntry(A) && !DT->isReachableFromEntry(B)) return false; if (!ExclusionSet || ExclusionSet->empty()) { if (A->isEntryBlock() && DT->isReachableFromEntry(B)) return true; if (B->isEntryBlock() && DT->isReachableFromEntry(A)) return false; } } SmallVector Worklist; Worklist.push_back(const_cast(A)); return isPotentiallyReachableFromMany(Worklist, B, ExclusionSet, DT, LI, CI); } bool llvm::isPotentiallyReachable( const Instruction *A, const Instruction *B, const SmallPtrSetImpl *ExclusionSet, const DominatorTree *DT, const LoopInfo *LI, const CycleInfo *CI) { assert(A->getParent()->getParent() == B->getParent()->getParent() && "This analysis is function-local!"); if (A->getParent() == B->getParent()) { // The same block case is special because it's the only time we're looking // within a single block to see which instruction comes first. Once we // start looking at multiple blocks, the first instruction of the block is // reachable, so we only need to determine reachability between whole // blocks. BasicBlock *BB = const_cast(A->getParent()); // If A comes before B, then B is definitively reachable from A. if (A == B || A->comesBefore(B)) return true; // If the block is in a cycle (and there are no excluded blocks), then we // can reach any instruction in the block from any other instruction in the // block by going around a backedge. if (!ExclusionSet || ExclusionSet->empty()) { // If cycle info is available, we can know for sure whether or not a // block is part of a cycle. if (CI) return CI->getCycle(BB) != nullptr; // If only loop info is available, even if the block is not part of a // natural loop, it may still be part of an irreducible cycle. if (LI && LI->getLoopFor(BB) != nullptr) return true; } // Can't be in a loop if it's the entry block -- the entry block may not // have predecessors. if (BB->isEntryBlock()) return false; // Otherwise, continue doing the normal per-BB CFG walk. SmallVector Worklist; Worklist.append(succ_begin(BB), succ_end(BB)); if (Worklist.empty()) { // We've proven that there's no path! return false; } return isPotentiallyReachableFromMany(Worklist, B->getParent(), ExclusionSet, DT, LI, CI); } return isPotentiallyReachable(A->getParent(), B->getParent(), ExclusionSet, DT, LI, CI); } static bool instructionDoesNotReturn(const Instruction &I) { if (auto *CB = dyn_cast(&I)) return CB->hasFnAttr(Attribute::NoReturn); return false; } // A basic block can only return if it terminates with a ReturnInst and does not // contain calls to noreturn functions. static bool basicBlockCanReturn(const BasicBlock &BB) { if (!isa(BB.getTerminator())) return false; return none_of(BB, instructionDoesNotReturn); } // FIXME: this doesn't handle recursion. bool llvm::canReturn(const Function &F) { SmallVector Worklist; SmallPtrSet Visited; Visited.insert(&F.front()); Worklist.push_back(&F.front()); do { const BasicBlock *BB = Worklist.pop_back_val(); if (basicBlockCanReturn(*BB)) return true; for (const BasicBlock *Succ : successors(BB)) if (Visited.insert(Succ).second) Worklist.push_back(Succ); } while (!Worklist.empty()); return false; } bool llvm::isPresplitCoroSuspendExitEdge(const BasicBlock &Src, const BasicBlock &Dest) { assert(Src.getParent() == Dest.getParent()); if (!Src.getParent()->isPresplitCoroutine()) return false; if (auto *SW = dyn_cast(Src.getTerminator())) if (auto *Intr = dyn_cast(SW->getCondition())) return Intr->getIntrinsicID() == Intrinsic::coro_suspend && SW->getDefaultDest() == &Dest; return false; }