// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py UTC_ARGS: --version 6 // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.7-library -disable-llvm-passes -emit-llvm -finclude-default-header -o - %s | FileCheck %s // CHECK-LABEL: define hidden void @_Z10setMatrix1Ru11matrix_typeILm4ELm4EfEDv4_f( // CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(64) [[M:%.*]], <4 x float> noundef nofpclass(nan inf) [[V:%.*]]) #[[ATTR0:[0-9]+]] { // CHECK-NEXT: [[ENTRY:.*:]] // CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4 // CHECK-NEXT: [[V_ADDR:%.*]] = alloca <4 x float>, align 4 // CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4 // CHECK-NEXT: store <4 x float> [[V]], ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3:![0-9]+]], !align [[META4:![0-9]+]] // CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[TMP0]], i32 0 // CHECK-NEXT: [[TMP3:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 15 // CHECK-NEXT: store float [[TMP2]], ptr [[TMP3]], align 4 // CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP0]], i32 1 // CHECK-NEXT: [[TMP5:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 11 // CHECK-NEXT: store float [[TMP4]], ptr [[TMP5]], align 4 // CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP0]], i32 2 // CHECK-NEXT: [[TMP7:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 7 // CHECK-NEXT: store float [[TMP6]], ptr [[TMP7]], align 4 // CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x float> [[TMP0]], i32 3 // CHECK-NEXT: [[TMP9:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 3 // CHECK-NEXT: store float [[TMP8]], ptr [[TMP9]], align 4 // CHECK-NEXT: ret void // void setMatrix1(out float4x4 M, float4 V) { M[3].abgr = V; } // CHECK-LABEL: define hidden void @_Z10setMatrix2Ru11matrix_typeILm4ELm4EiEDv4_i( // CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(64) [[M:%.*]], <4 x i32> noundef [[V:%.*]]) #[[ATTR0]] { // CHECK-NEXT: [[ENTRY:.*:]] // CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4 // CHECK-NEXT: [[V_ADDR:%.*]] = alloca <4 x i32>, align 4 // CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4 // CHECK-NEXT: store <4 x i32> [[V]], ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP0:%.*]] = load <4 x i32>, ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]] // CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[TMP0]], i32 0 // CHECK-NEXT: [[TMP3:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 2 // CHECK-NEXT: store i32 [[TMP2]], ptr [[TMP3]], align 4 // CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x i32> [[TMP0]], i32 1 // CHECK-NEXT: [[TMP5:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 6 // CHECK-NEXT: store i32 [[TMP4]], ptr [[TMP5]], align 4 // CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x i32> [[TMP0]], i32 2 // CHECK-NEXT: [[TMP7:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 10 // CHECK-NEXT: store i32 [[TMP6]], ptr [[TMP7]], align 4 // CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[TMP0]], i32 3 // CHECK-NEXT: [[TMP9:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 14 // CHECK-NEXT: store i32 [[TMP8]], ptr [[TMP9]], align 4 // CHECK-NEXT: ret void // void setMatrix2(out int4x4 M, int4 V) { M[2].rgba = V; } // CHECK-LABEL: define hidden void @_Z22setMatrixVectorSwizzleRu11matrix_typeILm2ELm3EiEDv3_i( // CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <3 x i32> noundef [[V:%.*]]) #[[ATTR0]] { // CHECK-NEXT: [[ENTRY:.*:]] // CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4 // CHECK-NEXT: [[V_ADDR:%.*]] = alloca <3 x i32>, align 4 // CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4 // CHECK-NEXT: store <3 x i32> [[V]], ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP0:%.*]] = load <3 x i32>, ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i32> [[TMP0]], <3 x i32> poison, <3 x i32> // CHECK-NEXT: [[TMP2:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]] // CHECK-NEXT: [[TMP3:%.*]] = extractelement <3 x i32> [[TMP1]], i32 0 // CHECK-NEXT: [[TMP4:%.*]] = getelementptr <6 x i32>, ptr [[TMP2]], i32 0, i32 0 // CHECK-NEXT: store i32 [[TMP3]], ptr [[TMP4]], align 4 // CHECK-NEXT: [[TMP5:%.*]] = extractelement <3 x i32> [[TMP1]], i32 1 // CHECK-NEXT: [[TMP6:%.*]] = getelementptr <6 x i32>, ptr [[TMP2]], i32 0, i32 2 // CHECK-NEXT: store i32 [[TMP5]], ptr [[TMP6]], align 4 // CHECK-NEXT: [[TMP7:%.*]] = extractelement <3 x i32> [[TMP1]], i32 2 // CHECK-NEXT: [[TMP8:%.*]] = getelementptr <6 x i32>, ptr [[TMP2]], i32 0, i32 4 // CHECK-NEXT: store i32 [[TMP7]], ptr [[TMP8]], align 4 // CHECK-NEXT: ret void // void setMatrixVectorSwizzle(out int2x3 M, int3 V) { M[0] = V.bgr; } // CHECK-LABEL: define hidden void @_Z24setVectorOnMatrixSwizzleRu11matrix_typeILm2ELm3EiEDv3_i( // CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <3 x i32> noundef [[V:%.*]]) #[[ATTR0]] { // CHECK-NEXT: [[ENTRY:.*:]] // CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4 // CHECK-NEXT: [[V_ADDR:%.*]] = alloca <3 x i32>, align 4 // CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4 // CHECK-NEXT: store <3 x i32> [[V]], ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP0:%.*]] = load <3 x i32>, ptr [[V_ADDR]], align 4 // CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]] // CHECK-NEXT: [[TMP2:%.*]] = extractelement <3 x i32> [[TMP0]], i32 0 // CHECK-NEXT: [[TMP3:%.*]] = getelementptr <6 x i32>, ptr [[TMP1]], i32 0, i32 1 // CHECK-NEXT: store i32 [[TMP2]], ptr [[TMP3]], align 4 // CHECK-NEXT: [[TMP4:%.*]] = extractelement <3 x i32> [[TMP0]], i32 1 // CHECK-NEXT: [[TMP5:%.*]] = getelementptr <6 x i32>, ptr [[TMP1]], i32 0, i32 5 // CHECK-NEXT: store i32 [[TMP4]], ptr [[TMP5]], align 4 // CHECK-NEXT: [[TMP6:%.*]] = extractelement <3 x i32> [[TMP0]], i32 2 // CHECK-NEXT: [[TMP7:%.*]] = getelementptr <6 x i32>, ptr [[TMP1]], i32 0, i32 3 // CHECK-NEXT: store i32 [[TMP6]], ptr [[TMP7]], align 4 // CHECK-NEXT: ret void // void setVectorOnMatrixSwizzle(out int2x3 M, int3 V) { M[1].rbg = V; } // CHECK-LABEL: define hidden void @_Z19setMatrixFromMatrixRu11matrix_typeILm2ELm3EiES_i( // CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <6 x i32> noundef [[N:%.*]], i32 noundef [[MINDEX:%.*]]) #[[ATTR0]] { // CHECK-NEXT: [[ENTRY:.*:]] // CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4 // CHECK-NEXT: [[N_ADDR:%.*]] = alloca [3 x <2 x i32>], align 4 // CHECK-NEXT: [[MINDEX_ADDR:%.*]] = alloca i32, align 4 // CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4 // CHECK-NEXT: store <6 x i32> [[N]], ptr [[N_ADDR]], align 4 // CHECK-NEXT: store i32 [[MINDEX]], ptr [[MINDEX_ADDR]], align 4 // CHECK-NEXT: [[TMP0:%.*]] = load <6 x i32>, ptr [[N_ADDR]], align 4 // CHECK-NEXT: [[TMP1:%.*]] = shufflevector <6 x i32> [[TMP0]], <6 x i32> poison, <3 x i32> // CHECK-NEXT: [[TMP2:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]] // CHECK-NEXT: [[TMP3:%.*]] = load i32, ptr [[MINDEX_ADDR]], align 4 // CHECK-NEXT: [[TMP4:%.*]] = add i32 0, [[TMP3]] // CHECK-NEXT: [[TMP5:%.*]] = extractelement <3 x i32> [[TMP1]], i32 0 // CHECK-NEXT: [[TMP6:%.*]] = getelementptr <6 x i32>, ptr [[TMP2]], i32 0, i32 [[TMP4]] // CHECK-NEXT: store i32 [[TMP5]], ptr [[TMP6]], align 4 // CHECK-NEXT: [[TMP7:%.*]] = add i32 2, [[TMP3]] // CHECK-NEXT: [[TMP8:%.*]] = extractelement <3 x i32> [[TMP1]], i32 1 // CHECK-NEXT: [[TMP9:%.*]] = getelementptr <6 x i32>, ptr [[TMP2]], i32 0, i32 [[TMP7]] // CHECK-NEXT: store i32 [[TMP8]], ptr [[TMP9]], align 4 // CHECK-NEXT: [[TMP10:%.*]] = add i32 4, [[TMP3]] // CHECK-NEXT: [[TMP11:%.*]] = extractelement <3 x i32> [[TMP1]], i32 2 // CHECK-NEXT: [[TMP12:%.*]] = getelementptr <6 x i32>, ptr [[TMP2]], i32 0, i32 [[TMP10]] // CHECK-NEXT: store i32 [[TMP11]], ptr [[TMP12]], align 4 // CHECK-NEXT: ret void // void setMatrixFromMatrix(out int2x3 M, int2x3 N, int MIndex) { M[MIndex] = N[1].gbr; } // CHECK-LABEL: define hidden void @_Z26setMatrixSwizzleFromMatrixRu11matrix_typeILm2ELm3EiES_i( // CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <6 x i32> noundef [[N:%.*]], i32 noundef [[NINDEX:%.*]]) #[[ATTR0]] { // CHECK-NEXT: [[ENTRY:.*:]] // CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4 // CHECK-NEXT: [[N_ADDR:%.*]] = alloca [3 x <2 x i32>], align 4 // CHECK-NEXT: [[NINDEX_ADDR:%.*]] = alloca i32, align 4 // CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4 // CHECK-NEXT: store <6 x i32> [[N]], ptr [[N_ADDR]], align 4 // CHECK-NEXT: store i32 [[NINDEX]], ptr [[NINDEX_ADDR]], align 4 // CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[NINDEX_ADDR]], align 4 // CHECK-NEXT: [[TMP1:%.*]] = load <6 x i32>, ptr [[N_ADDR]], align 4 // CHECK-NEXT: [[TMP2:%.*]] = add i32 0, [[TMP0]] // CHECK-NEXT: [[MATRIX_ELEM:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP2]] // CHECK-NEXT: [[MATRIX_ROW_INS:%.*]] = insertelement <3 x i32> poison, i32 [[MATRIX_ELEM]], i32 0 // CHECK-NEXT: [[TMP3:%.*]] = add i32 2, [[TMP0]] // CHECK-NEXT: [[MATRIX_ELEM1:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP3]] // CHECK-NEXT: [[MATRIX_ROW_INS2:%.*]] = insertelement <3 x i32> [[MATRIX_ROW_INS]], i32 [[MATRIX_ELEM1]], i32 1 // CHECK-NEXT: [[TMP4:%.*]] = add i32 4, [[TMP0]] // CHECK-NEXT: [[MATRIX_ELEM3:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP4]] // CHECK-NEXT: [[MATRIX_ROW_INS4:%.*]] = insertelement <3 x i32> [[MATRIX_ROW_INS2]], i32 [[MATRIX_ELEM3]], i32 2 // CHECK-NEXT: [[TMP5:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]] // CHECK-NEXT: [[TMP6:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 0 // CHECK-NEXT: [[TMP7:%.*]] = getelementptr <6 x i32>, ptr [[TMP5]], i32 0, i32 5 // CHECK-NEXT: store i32 [[TMP6]], ptr [[TMP7]], align 4 // CHECK-NEXT: [[TMP8:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 1 // CHECK-NEXT: [[TMP9:%.*]] = getelementptr <6 x i32>, ptr [[TMP5]], i32 0, i32 1 // CHECK-NEXT: store i32 [[TMP8]], ptr [[TMP9]], align 4 // CHECK-NEXT: [[TMP10:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 2 // CHECK-NEXT: [[TMP11:%.*]] = getelementptr <6 x i32>, ptr [[TMP5]], i32 0, i32 3 // CHECK-NEXT: store i32 [[TMP10]], ptr [[TMP11]], align 4 // CHECK-NEXT: ret void // void setMatrixSwizzleFromMatrix(out int2x3 M, int2x3 N, int NIndex) { M[1].brg = N[NIndex]; } // CHECK-LABEL: define hidden noundef nofpclass(nan inf) <2 x float> @_Z2fnu11matrix_typeILm4ELm4EfE( // CHECK-SAME: <16 x float> noundef nofpclass(nan inf) [[M:%.*]]) #[[ATTR0]] { // CHECK-NEXT: [[ENTRY:.*:]] // CHECK-NEXT: [[M_ADDR:%.*]] = alloca [4 x <4 x float>], align 4 // CHECK-NEXT: store <16 x float> [[M]], ptr [[M_ADDR]], align 4 // CHECK-NEXT: [[TMP0:%.*]] = load <16 x float>, ptr [[M_ADDR]], align 4 // CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[TMP0]], <16 x float> poison, <2 x i32> // CHECK-NEXT: ret <2 x float> [[TMP1]] // float2 fn(float4x4 M) { return M[0].xy; } //. // CHECK: [[META3]] = !{} // CHECK: [[META4]] = !{i64 4} //.